Arts & Science
It doesn't matter if your desire is to master a craft, or just dabble...
If they did it "then", more than likely you'll be able to find someone
doing it now.
Learn leatherwork, and you can make footwear, pouches and armour.
Take up embroidery, and you can decorate garments, accessories,
tapestries, purses, coifs, and so on. Bang on metal and turn out
armour, silverwear, jewlry, etc... and metalworking, pewter-casting,
and enameling can create brooches, rings, belt-buckles, and other
such things. Knitting can create stockings and caps (as can knitting's
Viking-era ancestor, nalbinding); lampworking can create lovely
beads for necklaces.
There's also pottery, painting, weaving, storytelling, leathercraft, riddles, woodworking, spinning, making chainmaile, beadwork, candlemaking, poetry, acting, soapmaking and much, much more.
Like the rest of the SCA, the goal is to learn through doing.
Chess and various versions of chess, knucklebones, cards, riddling, dice, backgammon, bocce, shinty, nine men's Morris, shuttlecock, croquet, board games, and many many other games existed throughout history for us to enjoy today. Many groups have "Gaming Guilds" where those with knowledge of period games are often welcomed to share their knowledge with others.
Your group's Arts & Sciences officer can help you find local workshops and may be able to provide you with some guidance in terms of researching and learning these and other medieval arts, crafts and games.
"We're just Harmless, Historical Nuts.
Who wear boiler plate on our butts.
Who dress up clothes from the 12th century.
And bash on each other with sticks and debris.
make up the world's largest private army...
Harmless, Historical Nuts."
- Leslie Fish